﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BattleshipServer
{
    [Serializable]
    public class Player
    {
        private String name;
        private String password;
        private String email;
        private String sex;
        private List<Ship> ships;
        private Object proxy;
    }
}
